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Sunday, September 19, 2010

Devil's Gate

I'm working on a new and improved version of Devil's Gate.
For those of you that never got to play it, it's a small  map with a large amount of monsters spawning in waves. The goal is to survive to the end and beat the final boss.

The new version is going to be a 3 part event...

Part 1 - The Gate
Survive 5 waves of bosses and their minions.

Part 2 - The Labyrinth
Make your way through a randomly generated maze full of traps and monsters as fast as you can.

Part 3 - The Devil
Time for the final conflict, everyone who has managed to survive until now get to fight the devil himself. The devil will use a large assortment of spells such as summoning minions, teleporting and raining meteors.

Winning the event will lead to all sorts of fun and powerful rewards ;)

Multiple of the same event will be launched at the same time with different level ranges for each one.

Progress;
 * Event Launcher (In Progress)
 * Part 1 Monsters (Done)
 * Part 2 Monsters (In Progress)
 * The Devil (Not Started)
 * Random Maze Generator (Done)

Hopefully this will be even more fun than the last version.

1 comment:

  1. You should make a scroll that temporarily blocks spells from the boss

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